How Our Reading Challenges Gamify Learning
Our reading challenges use gamification elements to reward and reinforce independent reading habits without restrictive levels or stressful quizzes in school settings. The fun reading approach in our gamification software uses positive reinforcement to transform readers' extrinsic motivation to read into intrinsic motivation, creating true reading engagement and sustained student motivation. These gamification strategies enhance user experience, making our digital platform a powerful tool for improving literacy skills and boosting academic performance.
Raise Reading Achievement With Gamification
Game elements boost student engagement and student motivation to read for fun, fueling better learning outcomes. Half of the elementary students who score at or above the 75th percentile in national reading testing reported reading for fun almost every day, making significant improvements over time.
actively engaged
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Badges
Fun virtual badges give real-time rewards and mark progress by utilizing gamification principles throughout our platform’s digital experience. Readers earn badges for hitting confidence-boosting reading goals, completing fun enrichment activities, submitting book reviews, or finishing a specific book.
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Achievements
Achievements award global reading actions, like reading on an author's birthday or adding your first friend, but with a twist: they aren't revealed in advance. This element of surprise, fueled by gamification techniques, keeps readers coming back for a chance at unlocking a random reward.
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Reading Streaks
Reading streaks grow as readers log consecutive days of reading, creating internal student motivation and consistent habits. Celebratory messages and reading reminders help make streaks even more habit-forming.
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Friends and Leaderboards
Supercharge your community's reading with connection and healthy competition through gamified elements. Readers can compete with each other and discover new books from their friends' reading logs.
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Rewards
Easily attach your own rewards and certificates to badges to create extrinsic motivation in the classroom or at the library. It's easy to track earned and redeemed rewards, whether they're homework vouchers or books.
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School Competitions
Stoke your student body's competitive drive through gamified learning. Our easy-to-use tools track and promote reading competitions between classes, grades, or even schools within a district.
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ISBN Scanning
Easily scan and log all your titles in the mobile app with just a few clicks. ISBN scanning is an easy and satisfying way to document reading and create a comprehensive reading log.
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Reading Timer
Ready, set, read! A built-in reading timer tracks reading in real-time on the web or the mobile app, so teachers, students, kids, and families can simply start a timer, pick up their book, and clock their time.
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Community Goals
Galvanize readers around a community reading goal and watch the reading stack up. Track minutes, books, or days read as a whole community in addition to the individual reading goals within challenges.
Motivate Reading with Built-in Gamification
Discover how encouraging reading for fun paired with thoughtful and motivating features supports students in building lifelong reading habits and enhancing their learning experience.